
How to Make a Swamp Slime Farm - Java & Bedrock
A swamp-based slime farm that skips slime-chunk hunting entirely — slimes spawn naturally in swamp biomes at night or during...
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97 farms

A swamp-based slime farm that skips slime-chunk hunting entirely — slimes spawn naturally in swamp biomes at night or during...

A beginner-friendly Bedrock Edition honey farm that harvests both honey bottles and honeycomb with minimal resources. Confirmed working on current...

A cross-play slime farm working on both Bedrock and Java in the same tutorial. Marketed as an easy, fully automatic,...

A simple, upgradable ocean monument guardian farm for Bedrock Edition that yields prismarine shards, prismarine crystals, raw fish, and heavy...

A fully automatic kelp farm that harvests kelp for dried kelp, fuel, or food using the classic observer-and-piston mechanism that...

A Bedrock-only iron golem farm rebuilt for the 1.21 update, using villager panic mechanics to trigger golem spawns for over...

A fully playerless, 100% AFK redstone tree farm for Bedrock Edition that plants, grows, and harvests logs automatically at roughly...

A Nether-roof zombified-piglin gold farm for Bedrock claiming a very high 48,000 items/hour yield. Fully AFK-able once built, using portal-based...

A high-output Bedrock-only witch hut farm producing 4,600+ items/hour, primarily redstone dust and gunpowder. Built for MCPE/Xbox/PS5/PC cross-play, fully AFK-able...

A budget-friendly villager trading hall that houses multiple villagers behind enclosed cells for safe, repeatable emerald trading. Marketed as simple...

A Bedrock-only creeper farm design producing roughly 4,800 gunpowder per hour, built via an AFK-able mob-switch layout. Marketed as simple...

A survival-friendly Java drowned farm updated for 1.20.1, built around a channeled ocean/river drown-trap that funnels mobs to a single...

A high-output wither rose farm producing an advertised 14,000 roses per hour by containing a wither and funneling mobs into...

An advanced Java Edition raid farm built for 1.21.2+, engineered around the post-update bad omen/ominous bottle mechanics that broke older...

An automated piglin bartering rig that continuously feeds gold ingots to a caged piglin in the Nether and auto-sorts its...

A fully automatic honeycomb farm using observers to detect when each beehive hits honey level 5, then dispensers loaded with...

A magma-cube-based farm where frogs eat tiny magma cubes to produce all three froglight colors (pearlescent, verdant, ochre). Uses a...

A Deep Dark build that lures and repeatedly triggers a Warden to spawn sculk near a sculk catalyst, generating 300+...

A villager-powered automatic wheat farm where a caged farmer villager plants and harvests wheat non-stop, dropping it onto a hopper...

A fully automatic egg farm running a self-sustaining chicken breeding loop, continuously converting collected eggs back into chicks via dispensers...

A full ocean-monument drain build using sponges and redstone-automated sponge placers, then a portal array that teleports guardians to a...

A fully automatic pumpkin and melon farm built as a stackable module, so you can duplicate it vertically for more...

A no-redstone composter setup that funnels excess crops and plant matter through hoppers into a composter to auto-generate bone meal,...

A compact, easy-to-build automatic beetroot farm for Java Edition 1.21 where holding right-click lets you rapidly plant and harvest beetroot...

A fully automatic, AFK-able piglin bartering farm where timed dispensers keep gold flowing to piglins so loot — ender pearls,...

A simple auto-villager breeder built for Bedrock Edition using beds and food to trigger breeding, funneling surplus villagers for trading...

A fully automatic, no-redstone cactus farm built specifically for Bedrock, verified working across MCPE, Xbox, PS4, PC, and Nintendo Switch....

Ianxofour's well-known Instant Obsidian Farm produces obsidian nearly instantly via a TNT-duper break mechanism instead of the slow water-freeze cycle...

A passive farm that grows and harvests brown mushrooms without wasting bone meal, keeping an endless supply for food, brewing,...

A modern Java Edition witch farm built directly on a swamp hut's spawning platforms, tuned for 1.21's buffed witch drops....

Produces glow ink sacs by luring glow squids into a fully dark underwater spawning chamber, where magma blocks and water...

A simple AFK ice farm for Java Edition that produces about one full chest of ice per hour with no...

An easy, survival-friendly guardian farm built at an ocean monument that produces prismarine shards/crystals and other guardian drops plus solid...

A simple automatic rabbit breeder/collector for Bedrock Edition (MCPE, Xbox, PlayStation, Switch, PC) that continuously breeds rabbits and funnels their...

A simple End-island enderman XP farm for Bedrock, verified working on the current 26.1+ update. Uses the classic build-out-beyond-spawn-radius approach...

A simple automatic cow farm that breeds cows and cycles them through an automatic kill system, continuously producing raw beef...

A simple Bedrock-only blaze XP farm built around a nether fortress spawner and flowing lava to funnel blazes to a...

An automatic sheep-breeding and shearing setup that produces a steady supply of wool without any manual shearing once triggered. Marketed...

A simple, beginner-friendly build for automating amethyst shard collection from a budding-amethyst geode on Bedrock Edition. Uses a passive, typically...

A simple automatic collection setup for nether wart that lets players AFK nearby while harvested wart drops down to hopper...

A nether-fortress wither skeleton farm that produces 130+ wither skeleton drops per hour (skulls, plus the coal and bones wither...

A Java 1.21+ build that mass-produces sand, gravel, and concrete powder together using Crafter-block redstone logic combined with a falling-block...

An AFKable chorus fruit farm from Shulkercraft that requires access to the outer End islands (post-Ender Dragon) to source chorus...

A compact automatic ocean farm that passively collects pufferfish alongside tropical fish, spawning and funneling the mobs into a kill/collection...

A simple lava-and-water cobblestone/stone generator built for Bedrock Edition, claiming 28,000 items/hour. Marketed as an easy build with no redstone...

A fully automatic Bedrock-only build that farms both snowballs and snow blocks: a caged snow golem continuously lays down snow...

Shows how to duplicate Allays in Minecraft 1.21 by feeding a dancing Allay near a jukebox a copy of the...

A full guide to building and running a villager trading hall — covering the trading mechanics and restocking behaviour, not...

A build tutorial for Tango Tek's Hermitcraft Season 8 iron farm, rated at over 5,500 iron per hour. A large...

A flying-machine sugarcane and bamboo farm rated at over 100,000 items per hour. The throughput is enormous, but so is...

A straightforward sugar cane farm producing 2,000+ per hour. Enough paper for maps and books without the complexity of a...

A single Bedrock build combining a raid farm, an iron farm and a trading hall. Large and resource-hungry, but consolidates...

A combined raid and iron farm for Bedrock Edition, covering MCPE, Xbox, PlayStation and Windows. Raid farms produce emeralds and...

A portal-based gold farm rated at over 80,000 items per hour. Portal designs are among the highest-output farms in the...

A Bedrock automatic melon and pumpkin farm covering MCPE, Xbox, PlayStation, Switch and Windows. Uses only observers and pistons, so...

An updated iron farm design for 1.21.11, rebuilt for the current version rather than patched from an older tutorial. Worth...

A build tutorial for iJevin's enderman XP farm design, updated for current versions. More involved than the entry-level End farms...

An enderman XP farm that has kept working from 1.13 all the way through 1.21+. Version-resilient designs like this are...

A trading hall designed to drop into an existing world rather than requiring a purpose-built village. A practical option if...

A clean, compact automatic tree farm from a channel known for carefully explained survival builds. Originally shown for 1.18; the...

A simple automatic melon and pumpkin farm using observers and pistons. Cheap to build and easy to extend by repeating...

A beginner-oriented iron farm for Java Edition. Minimal resource cost and no complex redstone, which makes it a reasonable first...

A survival-friendly iron golem farm producing around 1,300 iron per hour. Built on the standard villager-and-zombie spawning setup, with the...

A fully automatic farm collecting both honey bottles and honeycomb without angering the bees. One of the easier automation projects...

A creeper farm producing over 1,000 gunpowder per hour, from a channel known for clearly staged, easy-to-follow build tutorials. Good...

A simple bamboo farm producing around 12,000 bamboo per hour. Bamboo grows fast and is renewable fuel, scaffolding and paper,...

A stripped-back enderman XP farm for Java. The simplest way to get a working End XP farm going shortly after...

A gunpowder farm that avoids the usual cat-based creeper scaring, and works on both Java and Bedrock. One of the...

A blaze farm built around a nether fortress spawner. Blaze rods are the only source of blaze powder, so this...

A Bedrock-specific gunpowder farm taught block by block. Bedrock mob spawning differs enough from Java that a purpose-built design matters...

A higher-throughput creeper farm rated at 3,000+ gunpowder per hour. More build effort than the entry-level designs, aimed at players...

A blaze spawner farm for 1.21+, producing blaze rods and a steady XP stream. A practical mid-game build once you...

A larger automatic melon and pumpkin farm for 1.21. Pumpkins feed pumpkin pie and carved pumpkins; melons are a reliable...

A gold farm that skips the portal-based approach, avoiding the chunk-loading fiddliness those designs depend on. Produces gold and XP...

An enderman XP farm built in the End, where endermen spawn densely enough to make levelling fast. Reaching full enchantment...

An automatic tree farm built for 1.21, kept deliberately simple. A reliable renewable log supply without the scale of a...

A fully automatic flying-machine farm that can be built for either bamboo or sugarcane. A good introduction to flying machines...
![[Tutorial] Automatic Honey Block Farm! (Minecraft 1.21 Ready) — Minecraft farm tutorial thumbnail](https://img.youtube.com/vi/88NEKLKnYEk/hqdefault.jpg)
A fully automatic honey block farm from a Hermitcraft member, updated for 1.21. Honey blocks are awkward to gather by...

ilmango's minimal-resource melon and pumpkin farm uses hopper minecarts to harvest crops directly, cutting down on the redstone and materials...

A fully automatic carrot and potato farm using dispensers, observers, and piston-triggered light updates to replant and harvest without any...

An aerial drowned farm that spawns drowned safely above an AFK platform, using turtle eggs as bait in a river...

A witch farm producing roughly 4,300 items per hour — redstone, glowstone, sugar, gunpowder, glass bottles, spider eyes, and sticks...

ilmango's blast-chamber tree farm handles oak, birch, spruce, jungle, and acacia in one compatible layout, with per-species rates roughly 9,400...

Another take on the cat-free, redstone-free creeper farm, using snow golems to herd creepers onto a kill platform for hands-off...

A general-purpose hostile mob farm using a scaffolding-based instant-despawn trick to collect gunpowder, bones, string, arrows, and more from every...

A beginner-friendly iron farm updated for 1.21+, producing roughly 300 iron per hour from a small villager-and-zombie setup — enough...

A beginner redstone tutorial covering fully automatic melon and pumpkin farms, built with observers and pistons to harvest crops the...

A no-redstone creeper farm that uses snow golems and magma blocks to funnel and kill only creepers, so there's no...

A compact, fully automatic cobblestone generator that takes about five minutes to build and works across 1.19 through 1.21.1. A...

A single build that farms nearly every tree type — oak, birch, spruce, dark oak, jungle, acacia, cherry, nether trees,...

An automatic piglin bartering machine that feeds gold ingots to a piglin on a timer and sorts the loot table...

Built on ianxofour's slime-chunk design and adapted for 1.20+, this is one of the fastest slime farms to actually build...

An endgame farm that relocates captured shulkers onto scaffolding above an AFK platform, using snow golems to knock them off...

An easy, infinite villager breeder for 1.21+ with a baby sorter, an adult pickup system, and an off switch so...

A simple water-and-piston cactus farm updated for 1.21+, breaking grown cactus with flowing water and funneling it into hoppers for...

A simple, fully automatic creeper farm that funnels creepers onto an AFK platform through a trapdoor-lined spawning roof, producing 1500+...

Shulkercraft's mega iron farm for 1.21, scaled up to push out roughly 83,000 iron per hour — enough to supply...